Puzzle Game for Android

Bye Bye Blocks

Drop.  Fill.  Explode.

Free to play · Android 8.0+

8×8
Grid size
13
Unique shapes
Max combo
3
VFX modes
5
Block palettes

One grid. Endless satisfaction.

Simple rules that reveal surprising depth. Every session feels different.

💥

Chain Explosions

Clear multiple rows and columns in a single move to trigger escalating combo explosions. Reach combo 6 for the most spectacular burst.

🕹️

Drag & Drop

Smooth, precise drag-and-drop placement. Three shapes always ready in your tray. No rotation needed — strategy over reflex.

🌈

No Time Pressure

No countdown. No falling pieces. Play at your own pace — deeply relaxing when you want calm, intensely strategic when you want focus.

📈

Progressive Difficulty

Easy shapes at first. As your score climbs, harder pieces appear — 5-cell lines, plus signs, large L-shapes. Always a fresh challenge.

🔊

Crafted Sound Design

10 synthesised sound categories — block placements, combos, level-ups and more. Every sound fully customisable per event in settings.

🎨

Deep Customisation

5 colour schemes, 5 block palettes, 3 VFX modes, per-event sounds. Make the game look and sound exactly how you like it.

Three steps. Then you can't stop.

Instantly intuitive — the depth reveals itself naturally.

1

Pick a shape

Three block shapes sit in your tray. Drag any one of them onto the 8×8 grid to see where it will land.

2

Fill the grid

Place shapes to complete full rows and columns. Plan several moves ahead for maximum chain combos.

3

Watch it explode

Completed lines vanish in a burst of particles. Chain clears for escalating combos — the bigger the chain, the bigger the boom.

Three worlds. One grid.

Switch between visual themes that transform the entire atmosphere.

💥 Explosion
Fiery bursts, ember particles, smouldering aftermath
❄️ Ice
Crystalline shatters, frozen fragments, arctic glow
🌫️ Vaporize
Smooth dissolves, glowing energy trails, neon haze

5 block palettes

Pick the colours that feel right. From vivid primaries to deep ocean tones.

Vivid
Pastel
Neon
Earth
Ocean

How scoring works

Every placement earns points. Clear lines to multiply them. Keep your combo alive to score big.

Score = (cells placed × 10) + floor(clearBonus × comboMultiplier × levelMultiplier)
Placement points — 10 × cells
Dot (1 cell)10 pts
2-cell shapes20 pts
3-cell shapes30 pts
4-cell shapes (L, T, S, line)40 pts
5-cell shapes (line, plus)50 pts
3×3 square (9 cells)90 pts
Clear bonus (base, before multipliers)
1 line cleared100
2 lines cleared300
3 lines cleared600
4 lines cleared1,000
5 lines cleared1,500
6+ lines clearedlines × 400
Level multiplier — 1.0 + (level − 1) × 0.1
Level 11.0×
Level 21.1×
Level 51.4×
Level 101.9×
Level 202.9×
Max level: 99  ·  Scores grow throughout a long game
Lines to reach next level
Easy15 lines
Normal10 lines
Hard7 lines
Insane5 lines
Harder difficulties level up faster, raising the level multiplier sooner
Combo multiplier — 1.0 + (combo − 1) × 0.5  ·  resets when a placement clears no lines
1
1.0×
Combo 1
2
1.5×
Combo 2
3
2.0×
Combo 3
4
2.5×
Combo 4
5
3.0×
Combo 5
6
3.5×
Combo 6

Worked example

Shape placedT-shape (4 cells) → +40 pts
Lines cleared3 (2 rows + 1 column)
Base clear bonus600
Combo (3rd consecutive clear)× 2.0
Level multiplier (Level 5)× 1.4
Clear bonus after multipliersfloor(600 × 2.0 × 1.4) = 1,680
Total this placement40 + 1,680 = 1,720 pts

Ready to clear some lines?

Free to play. No subscriptions. Ads only between games — never during play.

Requires Android 8.0 (API 26) or higher